Refinement of spawn-on-squad leader, spawn protection, overtime, and Lockdown Performance improvements, including revamp of dynamic shadows, changes to UI rendering, map optimizations, and more Machineguns are now “easier to use,” according to Tripwire Vehicle improvements, including a toning-down of AI tank accuracy “‘Classic’ mode blends the gameplay innovations of the new game with the tactical and edgy gameplay of the original giving the fans of the first game exactly what they want.” “‘Action’ mode – Featuring a crosshair, easier aiming and toned down recoil, reduced damage and open access to a wide range of weaponry Action mode is the perfect first step for players into the world of Red Orchestra.” Mamayev Kurgan, a new multiplayer map lined with bunkers and trenches Will it work out? Will it split the userbase? Will it attract more players? I am not too sure, let's find out together during the free weekend. Are you hardcore enough for this game? Are you too hardcore for this game?įor all you weak sauce type gamers they added a more COD-friendly mode (Action) and for you super l33t max hardcore gamers they added a RO1-friendly mode (Classic). I love the game but it's not for everyone. Game had its problems, some were fixed in previous updates, some were added in previous updates, so they basically stopped, took a deep breath and did a beta test phase to add a new map, new modes and tons of fixes in close cooperation with the players. So big huge update finally coming to Red Orchestra 2. For those that suffer from crashes try setting all graphic options to medium For those of you that suffer from server browser crashing/not showing servers: Use the Steam server browser (more convenient anyway) View > Servers > Filter: RO2
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